AOSP
Story
On Pixel and Nexus devices you have the lowest chance of something going wrong with background processing, but still there are several places to look at!
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Some use-cases are no longer possible or paradoxically more battery consuming (e.g. gathering sensor data through sensor batching,see Solution for developers) with the introduction of Doze mode in Android 6+ and you may need to opt the app out of battery optimizations to make it work properly.
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A serious Doze mode bug existed in Android 6.0 that prevented foreground services from doing their intended job (see Solution for devs for workaround), but luckily this was later fixed in 7.0.
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After Android 8, users or even the system (Adaptive battery in Android 9) can decide to prevent your app’s background processes from working and you may need to check the Background restrictions (or limits) option in your phone settings.
Android P
There’s a special option in Settings > Apps > Your app > Advanced > Battery > Background restrictions. If users accidentally enable this option, it will break their apps. And users do enable that option!
Pie and pre-Pie
If you see background processing issues, overall it is a good idea to make your app not battery optimized to ensure it gets the freedom it needs to perform in the background.
For that:
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Go to Settings > Apps > Your app > Advanced > Battery > Battery optimization
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Change view to All apps
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Search for your app
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Choose Not optimized
Android O
Make sure Settings > Apps > Your app > Advanced > Battery > Background limitations is not enabled. If the app is not yet optimized for Oreo API level it will break their background processing.
If all fails
If all fails you can turn doze mode completely off in Settings > Developer options. (If you don’t know how to enable developer options, a web search-engine should help.)
Solution for devs
Android P Background restriction
For apps whose core functionality is background processing this option basically means ‘Break the app core functionality’ and this is not always obvious for users. You would be surprised how many support cases we look back on having spent hours debugging, only to find users enabled this. In our opinion this option is unnecessary or even evil. If users don’t want the app to do its job, they can still force close or uninstall. Maybe this is a matter of naming as most users don’t know what are background processes, but I guess whatever you do in terms of explanation it is so hard to understand (even for experienced users) what are all the consequences of this that there always will be people enabling it unintentionally.
Doze mode
Some background processing scenarios are not possible anymore with Doze mode. For example low battery sensor logging using sensor batching is no longer possible, due to the 9 minute limit on consecutive alarms. The only workaround is keeping a partial wake lock all the time, which means dramatically more battery is consumed for the same job.
Or, a nasty hack to schedule a user-visible alarm though the setAlarmClock() method which can trigger more often.
Tips:
- You can ask the user to make your app not battery optimized. See https://developer.android.com/training/monitoring-device-state/doze-standby
Android 6.0
A serious bug in Doze mode in Android 6.0 which we (authors of this site) reported to Google (Dianne Hackborn) during the 6.0 BETA does not allow foreground services to keep a wake lock every time an activity or a broadcast receiver kicks in, see https://plus.google.com/+AndroidDevelopers/posts/94jCkmG4jff and search for Petr Nalevka and Dianne Hackborn.
A workaround is to keep your foreground service in a separate process without any other Android components (read Activities, Receivers, Services…) in that process. This workaround is needed for all Android 6.0 devices but not needed on later devices where this is already fixed.
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